| Milestone 1 Report
4/06/04: As it currently stands, I have the basic game graphics set up, and the Qt GUI is completely in place. The game is not really "playable" per se, but I plan to reach a playable state soon. Currently you can move around the world with arrow-key controls and push the blocks around. This demonstrates the block-pushing concept that will be used in the game. However, I have no yet put in any characters, and the bricks in the walls do not yet have support for "decaying" or being damaged. The game map (ie, the geometry/layout of the map) is loaded from a data file, so this can be easily modified. Also, the game runs on a simulation time step - ie, the game world is updated every X milliseconds. Screenshots: The game board, displaying the bricks and general map layout.
Highlighting the GUI:
Timeline for completion:
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